X-Message-Number: 22384 From: Date: Tue, 19 Aug 2003 08:59:01 EDT Subject: clarification --part1_1a0.19348b46.2c737915_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Allan Randall writes in part: >Why is it dogma for others to believe that a simulation could actually *be* a person, and not dogma for you to believe that it *cannot* be? < Mr. Randall was a little careless. What I said--as he himself quoted--was: >>Also, as I have said many times with many >examples, a running computer simulation is NOT fully isomorphic to a >person, and >cannot be.<< In other words, I didn't say, and never have said, that a simulation absolutely could not be a person, even a particular person. I have said I am extremely skeptical of this, with several stated reasons, and if there is a burden of proof it is on the other side. The gist of their argument boils down to the assertion that a simulation can have "reasonably" good or "good enough" fidelity to the original, but this doesn't cut it. As to why the simulation cannot be fully isomorphic, I have explained this repeatedly too. Any computer system has many features lacking in a brain, and conversely. The correspondence cannot be one-to-one. And it might not hurt to repeat the reminder that a computer system can in essence be regarded as the realization or embodiment of a formal system, and a formal system *never stands alone*--it always requires interpretation in a metasystem. The real world stands alone; a computer simulation cannot. Robert Ettinger --part1_1a0.19348b46.2c737915_boundary Content-Type: text/html; charset="US-ASCII" [ AUTOMATICALLY SKIPPING HTML ENCODING! ] Rate This Message: http://www.cryonet.org/cgi-bin/rate.cgi?msg=22384