X-Message-Number: 32525 Date: Thu, 1 Apr 2010 05:16:51 -0700 Subject: Re: Henson's experiment From: Keith Henson <> On Thu, Apr 1, 2010 at 2:00 AM, wrote: > Henson's thought experiments, or very similar ones, > have been done many times, including mine of 50 > years ago. To try again to unmuddle the concept, > I'll try again to convey my take on it, in extreme > brevity. > > There are two basic questions: (a) Would a perfect > copy of you--atom for atom--BE you? (b) Would a > simulation of you in a digital computer be in all > relevant respects equivalent to an organic copy ? In both cases, the copy or the simulation (if accurate enough) would claim to be you and act like you. But in my opinion they would not actually be the person copied or simulated. It's a fine point to be sure. If the original were destroyed after copying, your friends would not be aware of the instance being a copy. > First, there are no agreed criteria of survival, so (a) > cannot yet be answered with confidence. Current > majority opinion means very little, but I suspect that > most of us currently, confronted with death, would > not be consoled by the assurance that somewhere, > some time, in some segment of the putative > multiverse-- present, past, or future--a high-fidelity > copy of you (at your present phase of development) > would exist. I don't see this as coming up in the real world because the technology up to the task of creating a duplicate would certainly be up to repairing the original. Now I can imagine such a situation, say you were in a ship hopelessly falling into a black hole and had the ability to make a molecular level scan and transmit it out of the fatal gravity well for building a copy body and brain. I think under those dire circumstances most of us would take this route, even if the scanning were destructive. > Second, most writers seem to be determined to find > a single criterion, or set of criteria, that would allow > a yes-or-no answer, the copy is you or not. It seems > to me a quantitative view is more realistic--a copy is > you in the ways, and to the extent, that it shares your > significant attributes. For example, your predecessors > such as your infant self, and your successors or > continuers or older selves, are partly you and partly > other. And the question is not how you feel about this, > but how you should feel--bearing in mind, among other > things, that satisfaction or happiness is not always > compatible with rationality. Going back at least to > Socrates, a case can be made that it's better to be a > contented cow than a troubled human. I don't see the point of copies in a limited world, but if humans were to embark on a tour of the galaxy ending in a Far Edge Party, they would need to copy themselves many times (roughly 30 times) in order to explore the 100 B stars in parallel. (Might be more if brown dwarfs are common and interesting.) If people really did this (something I now doubt), then the duplicates should be treated in all respects as the same. To prevent one from making a claim of being "more original" than the other, the copy process might be rigged to split the original material between the duplicates. > The second question, concerning a simulation in > a digital computer, is easier, if we simply want to > show that no perfect answers are yet available, because: > > First, a simulation (static or dynamic) is just a coded set of > data which can be interpreted to describe relevant aspects > of the original. Instead of a succession of computer states > we could have pages in a book containing these data. Those > who rely on isomorphism in space should also allow for it > in time A static simulation is not a useful simulation. You could make a case that the suspended are a static simulation. > Second, a simulation necessarily uses the laws and > constants of physics as currently guessed or estimated, > and we know with high probability that some of these > are flawed, with the importance of the errors not yet > known. In "The Clinic Seed" the controlling AI was talked into reducing the gravity and making the inside of houses larger than the outside. > Third, the anatomy/physiology of qualia is currently > unknown. My suggestion is that a quale is a > condition or phenomenon with extension in space > and time--perhaps a standing wave in the brain--so > that you (present) overlap (in space and time) your > previous and later selves (which is not true of either > organic copies or simulations). This suggestion also > solves the homunculus problem, because a quale > is not a representation of anything, but a thing- > in-itself, the bottom line. You don't "have" qualia-- > you are your qualia. Bob, I am generally with you on this, but in the story (and probably possible in real life) the upload was only partial and temporary. After spending a few weeks in this state and returning to the physical world with memory of life in the "spirit world" would the person be a different person than if they had stayed in the physical world? Keith PS. Right now I think gaming is the most likely route humans will be seduced out of the physical world, bodies maintained by "machines of loving grace" until the bodies are forgotten. Rate This Message: http://www.cryonet.org/cgi-bin/rate.cgi?msg=32525